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Welcome to Carbon Cascadia! Our website is currently under construction, so some content may be missing or not fully functional yet. We apologize for the inconvenience and are working to provide a complete and smooth experience soon. Thank you for your patience.
Welcome to Carbon Cascadia, where you’ll embark on a journey through various methods of carbon dioxide removal (CDR). Explore the intricate mechanisms of CO₂ removal, weigh trade-offs and synergies, and experiment with organizing methods and biomass flows in cascades.
Stay tuned for more updates coming soon! We’re currently developing a simulation game for the computer. Get a sneak peek of what’s to come below and contact Nils and Danny for more information.

Background
“Carbon Cascadia” was developed within the BioNET project in response to the frequent discussions on biomass cascading during the workshops. The aim was to explore ways to use biomass and biogenic CO₂ through multiple stages and ensure long-term carbon storage with the goal of creating the most efficient, durable, cost-effective, and sustainable cascades, ideally generating additional co-benefits such as energy production or biodiversity conservation. Further information can be found in the discussion paper (German language).
Rules
- Small groupsfromPlayers create one or more cascades of cards and arrows.
- A cascadebegins with a starting card that provides biomass. Start cards exist for silvicultural measures, agriculture and soils, and moor. They only serve to mark the beginning of the cascade.
- A corresponding card is placed on the start card. As the cascade progresses, several cards can be placed together that use biomass or CO2. To do this, the investment options must be taken into account, which are indicated by the circles next to the card name: provides biomass -> uses biomass -> stores CO2
- The number of cards placed is not limited by the rules of the game. Nevertheless, the cascades should remain technically and socially plausible.
- Players can add additional markers as the cascade progresses: o Opportunities and challenges: green and red markers can be created for opportunities and challenges in the areas of environment, technology, social, politics, economics and regulation. o Co-benefits: Positive side effects occur with a card or connection. o Dissent: If the players cannot agree on a card or connection, marked.
- The first phase ends after 30 minutes.
- To discuss the cascades, all players from the small groups come together in plenary.
- The cascades are explained in turn. Questions of understanding are clarified.
- The cascades are discussed according to the criteria: o Amount of storage o Storage permanence o Amount of costs o Number of co-benefits o environmental sustainability o Regionality of the Cascade
Gallery
Welcome to Carbon Cascadia! With this game you’ll embark on a journey through various methods of carbon dioxide removal (CDR). Explore the intricate mechanisms of CO₂ removal, weigh trade-offs and synergies, and experiment with organizing methods and biomass flows in cascades.
Stay tuned for more updates coming soon! We’re currently developing a simulation game for the computer. Get a sneak peek of what’s to come below and contact Nils and Danny for more information.
